Reflecting
Metacognition, Evaluation & Feedback
Stage Goal
Critically evaluate learning progress, assess product quality against rubrics, give and receive peer feedback, and set goals.
๐ง Thinking Routines
Ladder of Feedback
Structure constructive peer and self-assessment.
Protocol Steps
- 1.CLARIFY: Ask clarifying questions about the project.
- 2.VALUE: State what works well or is creative.
- 3.CONCERNS: Express constructive concerns politely.
- 4.SUGGEST: Offer specific, actionable suggestions for improvement.
Example Prompt
"Use the Ladder of Feedback on your partner's Scratch game interface."
Step Inside
Adopt the perspective of an end-user testing the product.
Protocol Steps
- 1.STEP INSIDE: Imagine you are a 7-year-old user playing this game for the first time.
- 2.What is easy to understand?
- 3.What is confusing or frustrates you?
Example Prompt
"Evaluate your app's UI through the eyes of a first-time user."
๐ Graphic Organisers
4-Tier Achievement Rubric
Self-assess across Foundation, Developing, Secure, and Mastering levels.
Peer Feedback Capture Sheet
Praise, Question, and Suggestion recording matrix.
PMI Chart (Plus, Minus, Interesting)
Evaluate project outcomes across positive, negative, and intriguing aspects.
๐ซ Classroom Activities
Video Voice Reflection
Record a 30-second video on Seesaw or Flip pointing to what you built and what you want to improve next time.
Peer Gallery Walk
Leave sticky notes with 1 Praise and 1 Suggestion on peer monitors displayingScratch projects.
Portfolio Update & Rubric Audit
Embed completed project code into Google Sites and complete a self-assessment against the 4-tier rubric.
