Learning objective
3D Design
3D Modelling & Spatial Design
Exploring three-dimensional digital space, manipulating 3D primitives, grouping composite objects, and preparing models for 3D printing.
3D View & Shapes
Identify 3D digital shapes and navigate 3D spatial viewports by orbiting, panning, and zooming.
Let's Go!
Learn
In 3D design, objects have length, width, and depth (height). Unlike 2D flat drawings, 3D space lets us look at objects from any angle. Using the orbit control, you can spin around an object 360 degrees. Panning slides your view left, right, up, or down, while zooming brings you closer or further away.
Try it yourself
Explore 3D Viewport Navigation
๐ Open a practice space
๐ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)
๐ฏ Task Success Criteria (Rubric)
Can view a 3D shape on screen with guidance.
Can orbit around a 3D shape using mouse or touch controls.
Can comfortably orbit, pan, and zoom to inspect a 3D object from all 360-degree angles.
Can assist peers in resetting viewport cameras and navigating complex 3D scenes.
๐ What A Good One Looks Like (WAGOLL)
A top-tier student project for 3D View & Shapes includes:
- Core Deliverable: Explore 3D Viewport Navigation
- Target Quality: Can comfortably orbit, pan, and zoom to inspect a 3D object from all 360-degree angles.
- Excellence & Polish: Can assist peers in resetting viewport cameras and navigating complex 3D scenes.
When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!
Reflect
Learning check
Teacher setup, curriculum links and progress descriptors
Spark support
Routine: See Think Wonder
Achievement pathway
- Foundation: Can view a 3D shape on screen with guidance.
- Developing: Can orbit around a 3D shape using mouse or touch controls.
- Secure: Can comfortably orbit, pan, and zoom to inspect a 3D object from all 360-degree angles.
- Mastering: Can assist peers in resetting viewport cameras and navigating complex 3D scenes.
Curriculum links
Curriculum strand: Creation & Media
Outcome: LC.01.B.3.6 โ Identify 3D digital shapes and navigate 3D spatial viewports by orbiting, panning, and zooming.
PYP: Form ยท Digital creation and spatial design allow us to visualize ideas in three dimensions.
Learner profile: Inquirer
Competency tags
Gate support
Accessibility alternative:
Teacher override: allow
Locked level
Level 2: 3D Primitives
Complete the previous learning check to unlock this next level.
3D Primitives
Place, scale, move, and recolor basic 3D primitive shapes on a workplane.
Learning objective
Learn how to place 3D primitives onto the workplane and modify their size and color.
Let's Go!
Learn
All complex 3D objects start as simple geometric primitives such as cubes, cylinders, spheres, and cones. By dragging a primitive onto the grid (workplane), you can modify its properties. White and black corner handles allow you to resize its length, width, and height. You can also pick solid colors for each primitive.
Try it yourself
Build a Primitive Structure
๐ Open a practice space
๐ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)
๐ฏ Task Success Criteria (Rubric)
Can drag a 3D shape onto the screen with assistance.
Can place a 3D primitive on the workplane and change its color.
Can place, resize (scale length, width, height), move, and recolor 3D primitive shapes accurately.
Can design multi-colored 3D structures using diverse primitive shapes.
๐ What A Good One Looks Like (WAGOLL)
A top-tier student project for 3D Primitives includes:
- Core Deliverable: Build a Primitive Structure
- Target Quality: Can place, resize (scale length, width, height), move, and recolor 3D primitive shapes accurately.
- Excellence & Polish: Can design multi-colored 3D structures using diverse primitive shapes.
When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!
Reflect
Learning check
Teacher setup, curriculum links and progress descriptors
Spark support
Routine: Think Pair Share
Achievement pathway
- Foundation: Can drag a 3D shape onto the screen with assistance.
- Developing: Can place a 3D primitive on the workplane and change its color.
- Secure: Can place, resize (scale length, width, height), move, and recolor 3D primitive shapes accurately.
- Mastering: Can design multi-colored 3D structures using diverse primitive shapes.
Curriculum links
Curriculum strand: Creation & Media
Outcome: LC.01.B.3.6 โ Place, scale, move, and recolor basic 3D primitive shapes on a workplane.
PYP: Function ยท Simple 3D geometric shapes can be combined to build complex real-world structures.
Learner profile: Communicator
Competency tags
Gate support
Accessibility alternative:
Teacher override: allow
Locked level
Level 3: 3D Align & Rotate
Complete the previous learning check to unlock this next level.
3D Align & Rotate
Rotate 3D shapes around X, Y, Z axes and align multiple objects along shared center lines.
Learning objective
Learn how to rotate 3D objects on three axes and align them accurately.
Let's Go!
Learn
To build complex models, shapes must be positioned precisely relative to one another. Curved rotation arrows allow you to tilt objects around the X, Y, or Z axis. The cone handle lifts shapes up or down off the workplane (Z-axis). Using the Align tool, you can automatically center or edge-align multiple shapes together perfectly.
Try it yourself
Align and Stack 3D Primitives
๐ Open a practice space
๐ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)
๐ฏ Task Success Criteria (Rubric)
Can tilt a 3D shape with guidance.
Can rotate a shape 90 degrees and lift it off the workplane.
Can rotate 3D shapes precisely along X, Y, and Z axes and align multiple shapes along shared axes.
Can construct perfectly symmetrical multi-part 3D models using alignment tools.
๐ What A Good One Looks Like (WAGOLL)
A top-tier student project for 3D Align & Rotate includes:
- Core Deliverable: Align and Stack 3D Primitives
- Target Quality: Can rotate 3D shapes precisely along X, Y, and Z axes and align multiple shapes along shared axes.
- Excellence & Polish: Can construct perfectly symmetrical multi-part 3D models using alignment tools.
When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!
Reflect
Learning check
Teacher setup, curriculum links and progress descriptors
Spark support
Routine: Zoom In
Achievement pathway
- Foundation: Can tilt a 3D shape with guidance.
- Developing: Can rotate a shape 90 degrees and lift it off the workplane.
- Secure: Can rotate 3D shapes precisely along X, Y, and Z axes and align multiple shapes along shared axes.
- Mastering: Can construct perfectly symmetrical multi-part 3D models using alignment tools.
Curriculum links
Curriculum strand: Creation & Media
Outcome: LC.02.B.3.6 โ Rotate 3D shapes around X, Y, Z axes and align multiple objects along shared center lines.
PYP: Connection ยท Precise positioning and alignment are essential for building stable digital models.
Learner profile: Thinker
Competency tags
Gate support
Accessibility alternative:
Teacher override: allow
Locked level
Level 4: Boolean Grouping
Complete the previous learning check to unlock this next level.
Boolean Grouping
Create hollow cavities using Hole shapes and combine multiple primitives into single grouped objects.
Learning objective
Learn how to turn solid shapes into holes and group objects to carve out hollow 3D designs.
Let's Go!
Learn
In 3D design, Boolean operations allow you to merge shapes or cut shapes out of other shapes. Turning a primitive into a "Hole" transforms it into a transparent cutter. When you select a solid shape and a Hole shape together and click "Group", the Hole area is carved out completely, leaving a hollow cavity or opening.
Try it yourself
Create a Hollow Pencil Holder
๐ Open a practice space
๐ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)
๐ฏ Task Success Criteria (Rubric)
Can select two shapes at the same time.
Can group two solid shapes together into one object.
Can convert shapes into Holes, align them inside solid objects, and Group them to create hollow cavities.
Can design intricate functional objects (like cups, pencil pots, or keyrings) using Boolean grouping.
๐ What A Good One Looks Like (WAGOLL)
A top-tier student project for Boolean Grouping includes:
- Core Deliverable: Create a Hollow Pencil Holder
- Target Quality: Can convert shapes into Holes, align them inside solid objects, and Group them to create hollow cavities.
- Excellence & Polish: Can design intricate functional objects (like cups, pencil pots, or keyrings) using Boolean grouping.
When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!
Reflect
Learning check
Teacher setup, curriculum links and progress descriptors
Spark support
Routine: Connect Extend Challenge
Achievement pathway
- Foundation: Can select two shapes at the same time.
- Developing: Can group two solid shapes together into one object.
- Secure: Can convert shapes into Holes, align them inside solid objects, and Group them to create hollow cavities.
- Mastering: Can design intricate functional objects (like cups, pencil pots, or keyrings) using Boolean grouping.
Curriculum links
Curriculum strand: Creation & Media
Outcome: LC.02.B.3.6 โ Create hollow cavities using Hole shapes and combine multiple primitives into single grouped objects.
PYP: Change ยท Combining and subtracting shapes allows us to create custom functional 3D designs.
Learner profile: Principled
Competency tags
Gate support
Accessibility alternative:
Teacher override: allow
Locked level
Level 5: Extrusion & Workplanes
Complete the previous learning check to unlock this next level.
Extrusion & Workplanes
Extrude 2D vector sketches into 3D objects and attach new workplanes to angled surfaces.
Learning objective
Learn how to convert 2D flat vector outlines into extruded 3D objects and place new workplanes on angled faces.
Let's Go!
Learn
Extrusion is the process of pulling a flat 2D vector shape into 3D space by giving it height. Designers often draw custom 2D logos or shapes (SVG files) and import them into 3D software. Additionally, placing a temporary Workplane onto any flat or angled face of an object allows you to build directly on that surface without manual alignment.
Try it yourself
Extrude a Custom Vector Badge
๐ Open a practice space
๐ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)
๐ฏ Task Success Criteria (Rubric)
Can view a flat 2D vector shape in the software.
Can import an SVG vector logo and extrude its height.
Can import 2D vector SVG files, extrude them into 3D, and place temporary workplanes on angled faces for detailed modeling.
Can design custom product prototypes combining extruded vector logos and complex geometric features.
๐ What A Good One Looks Like (WAGOLL)
A top-tier student project for Extrusion & Workplanes includes:
- Core Deliverable: Extrude a Custom Vector Badge
- Target Quality: Can import 2D vector SVG files, extrude them into 3D, and place temporary workplanes on angled faces for detailed modeling.
- Excellence & Polish: Can design custom product prototypes combining extruded vector logos and complex geometric features.
When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!
Reflect
Learning check
Teacher setup, curriculum links and progress descriptors
Spark support
Routine: Chalk Talk
Achievement pathway
- Foundation: Can view a flat 2D vector shape in the software.
- Developing: Can import an SVG vector logo and extrude its height.
- Secure: Can import 2D vector SVG files, extrude them into 3D, and place temporary workplanes on angled faces for detailed modeling.
- Mastering: Can design custom product prototypes combining extruded vector logos and complex geometric features.
Curriculum links
Curriculum strand: Creation & Media
Outcome: LC.03.B.3.6 โ Extrude 2D vector sketches into 3D objects and attach new workplanes to angled surfaces.
PYP: Perspective ยท Converting 2D vector outlines into 3D forms enables custom logo and product design.
Learner profile: Knowledgeable
Competency tags
Gate support
Accessibility alternative:
Teacher override: allow
Locked level
Level 6: 3D Print & Slicing
Complete the previous learning check to unlock this next level.
3D Print & Slicing
Prepare 3D models for additive manufacturing by exporting STL/OBJ files, checking wall thickness, and slicing with support structures.
Learning objective
Learn how to inspect 3D models for printability, export STL files, and configure slicing software for 3D printing.
Let's Go!
Learn
3D printers build physical objects layer by layer (additive manufacturing). Before printing, 3D digital models must be exported in standard mesh formats like STL or OBJ. Slicing software then cuts the model into hundreds of horizontal layers, calculates plastic infill density (e.g. 15%), and adds removable support structures for steep overhangs.
Try it yourself
Prepare Model for 3D Slicing
๐ Open a practice space
๐ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)
๐ฏ Task Success Criteria (Rubric)
Can save a 3D design file on the computer.
Can export a 3D model as an STL file for 3D printing.
Can evaluate 3D models for printability (overhangs, wall thickness), export STL/OBJ formats, and configure slicing software (infill, support structures).
Can troubleshoot failed 3D print slices and optimize model geometry for efficient, low-waste manufacturing.
๐ What A Good One Looks Like (WAGOLL)
A top-tier student project for 3D Print & Slicing includes:
- Core Deliverable: Prepare Model for 3D Slicing
- Target Quality: Can evaluate 3D models for printability (overhangs, wall thickness), export STL/OBJ formats, and configure slicing software (infill, support structures).
- Excellence & Polish: Can troubleshoot failed 3D print slices and optimize model geometry for efficient, low-waste manufacturing.
When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!
Reflect
Learning check
Teacher setup, curriculum links and progress descriptors
Spark support
Routine: I Used to Think... Now I Think...
Achievement pathway
- Foundation: Can save a 3D design file on the computer.
- Developing: Can export a 3D model as an STL file for 3D printing.
- Secure: Can evaluate 3D models for printability (overhangs, wall thickness), export STL/OBJ formats, and configure slicing software (infill, support structures).
- Mastering: Can troubleshoot failed 3D print slices and optimize model geometry for efficient, low-waste manufacturing.
Curriculum links
Curriculum strand: Creation & Media
Outcome: LC.03.B.3.2 โ Prepare 3D models for additive manufacturing by exporting STL/OBJ files, checking wall thickness, and slicing with support structures.
PYP: Reflection ยท 3D manufacturing reduces material waste and enables rapid prototyping of physical solutions.
Learner profile: Reflective
Competency tags
Gate support
Accessibility alternative:
Teacher override: allow
